Earlier today we received an email from EditShare, regarding their open source plans for non-linear editing tool Lightworks. Earlier this year, in April, EditShare had announced their plans to open source Lightworks, asking interested parties to sign-up to receive more information. Today’s email was the first such email from the company!
The good news is that the first open source version of Lightworks will be released to the public on November 29th. The not so good news is that this will be for Windows only, and plans for a Linux version have been pushed back until “late 2011″. Also worrying, from reading between the lines of the press release, is the fact that it would appear a great deal of essential codec support will only be available for purchase from the EditShare/Lightworks online shop.
Full text of the message from EditShare is as follows (take note of those asterix and the little note towards the bottom that says, “Options available through the Lightworks Store”.)
Hello again, from the Lightworks Development Team
It has been an exceptionally busy few months as we move toward the first public release of Lightworks Open Source.
Since the landmark Lightworks Open Source announcement (April 2010), we’ve had over 1700 developers and 20,000 editors sign up for the program. With many new features close to finalization, we have embarked on a comprehensive beta testing program, putting Lightworks through its paces and the feedback we have received so far has been excellent.
Lightworks for FREE … just in time for the holidays!
It is with great pleasure that we take the first step in the roll out of Lightworks Open Source and deliver the free download to you! On November 29th, the free download will be available exclusively to those who have registered. An email will be sent to you with detailed download instructions.
Lightworks developers have been working day and night to develop a variety of enhancements for the new NLE.
Capture and Playback
• Edit While Capture, Firewire, SD (analogue and digital), HD-SDI with optional I/O cards
• Full-screen, real-time SD, HD, and 2K preview playback on desktop display, Dual HD-SDI and DVI for Stereoscopic playback
• Resolution, format and codec independent editing
• Edit at 23.976, true 24, 25, 29.97, 30, 50, or 60
• Advanced multicam editing with unlimited sources
• Real-time effects in SD, HD and 2K
• Field or frame based varispeeds*
• Keyframe graphs
• Effects layers with node-based layering tool
• Multiple real time primary and secondary color correctors
• Multitrack audio mixer with full bus routing and multiple mixes
• Customization templates for Avid and FCP shortcuts
• Voiceover tool for adding narration directly to edit
• Shot sync – sync two sources for playback comparison
• Customizable BITC timecode and film footage overlays
• Support for 35mm 3-perf, 35mm 4-perf, and 16mm-20 and mixed film formats
• View feet and frames in edit
• View keycode and ink number
• 24-fps EDL import, export and conversion to and from 29.97 fps
• Import ALE, FLX, and CSV files
• Cut list, change list, optical list, pull list, dupe list
• Inscriber Titlemotion, Boris FX, Combustion, After Effects, Premiere Plug-ins, Sapphire, Digital Fusion
• Support for any application that can exchange AVI, MXF and QuickTime files
• Advanced Shared Projects with real-time review*
• QuickTime, MXF, AVI, DPX, DV, DV50, DV100, H.264, Uncompressed, OMF, AAF
• Avid DNxHD*, Apple ProRes*, RED*, AVC-Intra*, AVCHD*, XDCAM HD*, XDCAM EX*
• Stereoscopic support for independent Left and Right files*
• Telecine 29.97i to 24p pull down removal
• 30fps and 25fps import to 24fps project
• New and intuitive user interface
• Basic wizard for user orientation
• Avid and FCP keyboard shortcut preferences
• Integrated help with indexed Lightworks User Guide
• New style ‘bins’
• On screen console controls
• Full screen video on single or secondary displays
• Advanced EditShare Project Sharing*
• Native support for Apple ProRes, Avid DNxHD and AVC-Intra*
• Native support for RED R3D files and RED Rocket cards*
• 10bit and 16bit DPX support
• H.264 and AVCHD support for DSLR cameras
• Stereoscopic import and editorial support*
• Stereoscopic output through SDI and DVI (dual stream, side by side, anaglyph)**
• Native 2K resolution support
• Output through DVI in different resolutions up to 2K
• New project browser
• Windows 7 support (32bit and 64bit)
*Options available through the Lightworks Store
**SDI Output requires optional I/O hardware
We are still receiving questions regarding OS support for Lightworks. Currently, Lightworks runs on Windows 7 32-bit and 64-bit, and Windows XP 32-bit. We are looking to port it to Linux and OSX, but this won’t happen until late 2011.
These are the minimum recommended specifications for running Lightworks optimally:
• A PC computer with Intel Core Duo, Intel Xeon, or AMD processor
• 2 GB of RAM (3GB recommended)
• A PCI Express graphics card with 256MB memory or higher
• A display with 1024 x 768 resolution or higher (1440 x 900 or higher recommended)
• Windows XP Professional SP2 or Windows 7 (32 bit or 64bit)
• QuickTime 7.6.6 or later
• 100 MB of disk space required to install Lightworks
• Dedicated media hard drive (7200rpm or higher)
After my previous overview of Open Movie Editor (OME), I decided to create a small How-To regarding an easily obtainable piece of functionality that’s not yet standard within OME.
Open Movie Editor natively contains only one transition between clips – a simple cross fade. However, one of the most used transitions in video editing is a fade to black. By adding a black still image, between two clips on a single video track in OME, it is possible to generate exactly what you need.
Here’s how by following the steps below:
1. Open your favourite image editor, in this example we’ve used the GIMP.
2. Create a new image with a solid black background, at the same size as your video clips. We’ve used PAL 720×576.
3. Save the image as a PNG, although JPG will also work.
4. Switch to Open Movie Editor and navigate to your footage in the Media Browser window. We’ve previously downloaded two QuickTime clips from stock footage supplier BBC Motion Gallery, to use in this example.
5. Add the first clip to video track one.
6. Add the black still image to the same video track.
7. Add the second video clip to the same video track.
8. Now, overlap the beginning of the black still image with the end of the first clip. A blue area with a red cross through it should appear – this is the length of time that the fade will occur.
9. Adjust the length of the black still image to suit the speed of the fade to black required.
10. Now, drag the beginning of the second video clip over the end of the still image, so that another blue box and red cross appears.
11. Move the timeline marker before the first blue box and test your fade out to and in from black.
Easy! Move the clips, and adjust the length of the black still image until you are happy with the fade.
To make is even easier, we’ve created a screen cast for you to watch, complete with a couple of extra fades created in OME. Don’t adjust your volume, there is no sound.
Get Flash Player 9 to see this movie.
var so = new SWFObject(‘http://stream0.org/flash/flvplayer.swf’,’player’,’640′,’500′,’9′);
This screen cast was created with RecordMyDesktop, edited with Open Movie Editor, and transcoded into an x264 file, using a custom Perl script to control FFmpeg.