The latest version of the LiVES video editing system, 0.9.9.1, is now available for download.
The release notes make interesting reading. Apart from “several fixes for hangs/crash bugs, numerous
optimisations, a smaller memory footprint, and integrated LiVES to
LiVES streaming”, the latest version also supports Frei0R plugins, which as far as I know were previously only supported by Open Movie Editor. Version 0.9.9.1 of LiVES also contains Weed technology. Don’t know about Weed? Read about it then!
Complete details of changes can be found in the change log.
Almost at the same time as this latest release, the LiVES team has started a fund raising drive, with a targe of US$6000. Further details of how the money will be spent can be found on the LiVES website.
It’s been available for two weeks or so now, and the hype has died down a little, but it is still worth mentioning the new animated movie feature, created with open source animation tool Blender – Big Buck Bunny.
This is essentially the follow up production after the quite successful Elephant’s Dream last year. Which I must admit to enjoying more than this latest effort.
For more information about Big Buck Bunny, the Peach team or Blender, it’s probably easiest to send you on your way with a fine collection of links:
Big Buck Bunny from Blender Foundation on Vimeo.
Linux based non-linear video application, Open Movie Editor, has released a new version. Originally new sourced were rolled out on May 21st, with a small bug fix update now available from May 23rd.
I’ve compiled and installed the new version from source and generally it works well, with a few minor quirks that are sure to be ironed out shortly – for example the audio and video codec rendering options are woefully short of all the libraries I have installed on my machine. Never mind, I always render out a project in the highest quality anyway and then transcode directly with FFmpeg. This might not be optimal for everyone.
As usual, existing Project files are recognised (these are saved in your /home/username directory usually anyway), so work can easily continue on earlier timelines.
Features of this release include:
- Zoom buttons in timeline
- Preview in separate Window
- Images in node graphs
- Lift, gamma, gain 3-Way color-tool
The Zoom buttons are probably more intuitive for new users, although I’ve already become quite used to the old drag-the-slider zoom method. Time will tell whether this new functionality will be better.
Preview in a separate window works, but I can’t quite figure out yet how I would use it. It only previews the timeline, and not clips yet to be added to the project. Previewing clips before they’re added to the timeline would be a really useful feature.
I’ve not yet tried node based editing or the new colour correction tools.
Full release note details can be found here:
Source code download here:
Recently, and it’s hard to say exactly which SVN snapshot this occured in, the FFMpeg project changed the location of a number of its header files. This has caused soem havoc with other applications that use FFmpeg for video decoding or encoding.
Amongst other things, Open Movie Editor complained that certain libraries were not installed, which they plainly were. This could be seen from running a simple “ffmpeg -i” command to see what which libraries FFmpeg had been configured again.
Trying to re-compile Open Movie Editor from source struck some problems, in that OME was looking for FFmpeg headers in the wrong place. To overcome this issue, so that OME would compile and then install correctly, I made the following changes.
The first crash will be with regards to avformat.h in the file nle_main.cxx
and the other two files you need to make some small edits to can be
found in the “src” directory created when OME is unpacked.
There are three files you’ll need to edit in the text editor of your choice:
Open each of those files and near the beginning (around line 35) will be references that look something like this:
You’ll need to find where avformat.h, avcodec.h and swscale.h are residing on your machine.
You can do this by using the following command:
>sudo find / avformat.h
On my machine, a build of Debian Lenny, these files can all be found in /usr/local/include
I edited the files so the code looks like this (example from VideoFileFfmpeg.H):
Once you’ve saved those files, OME should now be able to find the FFmpeg header files and build correctly.
Hopefully a new version of Open Movie Editor will soon be available where these issues have been rectified in the source.
Today the blender.org team announced the official release of version 2.46, codenamed the “Bunny Release”. While 2.46 release candidates have been around for a while now, the final product has some exciting changes in the Video Sequencer tool.
- Strip Blend Modes
- A reworked GUI
- A new consistent input filter
- Three way colour correction
- Proxy file creation and editing support
- Updated Preview
- True NTSC support
- Strip Transform
- Strip Markers
So, quite a lot of quality updates for video editing! Read more about the details here.
I might now need to learn how to use Blender for my video editing needs. A good place to start could be Eugenia’s tutorial.
A few days ago, not sure if it was May 14th or May 16th as the website
is contradictory, Linux video editing software, LiVES, saw a new
version releases, numbered 0.9.8.12.
Unfortunately release notes
specific to this version were hard to find, although it appears that
0.9.8.11 contained an Edit/Copy bug that the new version addresses.
The latest version can be downloaded here.
It’s worth noting that recently there has been a small flurry of activity around the LiVES Video Editing System
On March 5th, the LiVES News page notes that development has begun again, the old Yahoo News Group has been discontinued and a new discussion forum launched. There’s not a whole lot of new discussion happening there at the moment.
The LiVES download page also shows a new version rolled out on March 10th – 0.9.8.9. Essentially this release fixes a bug in version 0.9.8.8 which prevented clips from being encoded – a fairly fundamental problem one would have thought.
It’s good to see some new work happening on the LiVES project.
An interesting article surfaced today talking about Linux based systems used in Hollywood, specifically on a new Paramount feature production, The Spiderwick Chronicles directed by Mark Waters.
The article has lots of good screen shots showing software in use, but I guess a little unfortunately many of the applications are proprietary and Blender doesn’t get a look in. Still, it’s encouraging to know how the Linux OS has penetrated this sphere.
- Updated export scripts for FFmpeg changes (x264, mp3)
- Improved speed on SMP systems by enabling FFmpeg multi-threaded codecs
- Improved import (DV conversion) progress dialog
- Added gstreamer-based Ogg Theora to the blip.tv publishing script
- Added quality level option to the blip.tv publishing script
- Updated Hungarian translation
- Added Ukranian translation by Yuri Chornoivan
Congratulations to Dan Kennedy and the team.
The new source files can be downloaded directly from here.
The Open Movie Editor project has just released a new version of this Linux based non-linear video editing tool.
Amongst the highlights of this new version are the following items:
- Inclusion of a new colour scheme called Shark
- Colour scheme preferences are now restored at restart
Full release notes are available on Sourceforge.
While only a minor update to Open Movie Editor, coming just one week after the previous release on February 3rd, this source does include my first codebase contribution to an Open Source project – the Shark colour scheme.
Download the new version of Open Movie Editor.